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Tech bro branded ‘huge piece of s–t’ for game that lets you kill ‘homeless people’ — but some fans love it

Дата публикации: 14-10-2026 20:24:37

"San Francisco couldn't fix the Tenderloin. So I monetized it," the developer bragged online.

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A San Francisco tech bro has turned the city’s notorious Tenderloin neighborhood into a zombie-shooting video game — and critics are furious that he’s seemingly created a world where players can kill homeless drug users and other downtrodden characters.

“San Francisco couldn’t fix the Tenderloin. So I monetized it,” developer Pierre-Louis Biojout bragged on X.

Boijout unveiled the free, multiplayer browser game Tuesday, describing it as a “Call of Duty style zombie shooter on the real SF streets.”

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The developer claimed he built the game in just one weekend using AI coding tools, despite never having made a video game before — and had already raked in $300 in advertising revenue.

But the bizarre creation sparked an immediate firestorm, with furious social media users accusing Biojout of turning the city’s homelessness crisis into entertainment.

Screenshot of a zombie in the middle of a San Francisco street with street signs for Eddy and Jones in the browser-based multiplayer zombie shooter game.

X/@plbiojout

“You think you’re being edgy but you’re just a huge piece of s–t,” one critic blasted.

“Bring back shame. This is atrocious PR,” another fumed.

“Guy makes a game where you shoot homeless people and thinks he’s the hero,” a third wrote.

But not everyone was clutching their pearls.

“Best game I play so far this year,” one gamer gushed, while another laughed that “the zombie on the lime scooter gets me every time.”

Portrait of Pierre-Louis Biojout.

Pierre-Louis Biojout, designer of the Zombie Shooter game based in San Francisco streets. X/@plbiojout

Screenshot of a browser-based zombie shooter game set in San Francisco, showing a first-person view of a submachine gun firing at zombies on a city street.

X/@plbiojout

Others defended the creator, arguing that San Francisco officials deserved the criticism instead.

“SF created and refuses to fix an urban wasteland,” one supporter wrote, questioning why people were shaming the game rather than the city.

Biojout appeared unfazed by the backlash.

When one commenter declared the game “not cool,” the developer fired back with just two words — sure to rage-bait those in his replies.

“Why not?”


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