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Lovecraftian extraction first-person shooter Waste The Fallen announced for PC

Дата публикации: 13-08-2026 13:03:55

South Korean developer Royal Crow has announced Waste The Fallen, a Lovecraftian extraction first-person shooter …

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From South Korean developer Royal Crow.

South Korean developer Royal Crow has announced Waste The Fallen, a Lovecraftian extraction first-person shooter set in a cosmic-horror world. It will be available for PC via Steam. A closed alpha test it planned for September 4 at 7:00 p.m. PT / 10:00 p.m. ET to September 8 at 11:59 p.m. PT / September 9 at 2:59 a.m. ET.

“We wanted to make an extraction shooter that welcomes you in rather than punishing you for showing up,” said Waste The Fallen producer Byungnam Choi in a press release.

Choi continued, “Korea has a rich history of acclaimed horror, and we wanted to bring that atmosphere into a Lovecraftian first-person shooter. We aimed to create a world where fear gradually creeps into the player, while designing a gameplay structure that rewards curiosity and deeper exploration rather than causing players to lose everything because of a single mistake.”

Here is an overview of the game, via Royal Crow:

About

Waste The Fallen is a Lovecraftian extraction shooter.

In Waste The Fallen, players descend into the Deep, where the Fallen, grotesque creatures born from the world’s collapse, and rival scavengers, known as the Deviants, stand between them and survival. Players must gear up, overcome the dangers below, and make it out alive, either solo or in squads of up to three.

Scavenge the Ruins

Each run sends players into decaying zones filled with weapons, materials, and rare finds hidden across each map. No two runs play the same, with the Fallen, rival Deviants, and environmental threats ensuring no stash is ever safe.

The deeper players push, the better the loot, but the greater the threat posed by the Fallen. Resources gathered on each run can be used to upgrade the Bio-Arm, which every Deviant possesses, allowing players to unlock new abilities over time.

Survive the Horror

These zones are designed to unnerve anyone who enters them. The Fallen stalk the ruins, the environment itself turns hostile, and the longer a run continues, the more the world seems wrong. Waste The Fallen treats horror as something scavengers feel, not just something they see, with a Sanity system that challenges players to manage their sanity as they explore.

Survival depends on reading the silence, listening for gunfire, and knowing when to fight and when to retreat.

Bank Your Haul

Getting out is the goal but losses sting less in Waste The Fallen. An oversized safebox protects more of what players earn, and fast, accessible crafting helps players bounce back after a bad run, so a single failed raid never wipes them out. Ignore the Deviants, or hunt them for their loot. Balancing risk against reward is key to every expedition.

Build Your Hideout

Between expeditions, players return to a hideout they can grow. By upgrading crafting stations, unlocking better blueprints, and forging new gear, they can prepare for deeper runs. The hideout offers a space to regroup before the next descent, while supporting long-term progression that rewards every successful extraction.

Watch the announcement trailer below. View the first screenshots at the gallery.

Announce Trailer

Gameplay Reveal Trailer

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